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Old Jul 25, 2006, 11:59 PM // 23:59   #181
Liu
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1v1 arenas, I really, really hope they include those
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Old Jul 26, 2006, 03:07 AM // 03:07   #182
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I hope Nightfall includes some incentives for Rangers to go back to the bow. If I see another Thumper or Touchie, I'm going to SCREAM. Cheap abuse of an attribute ftw!
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Old Jul 26, 2006, 04:04 AM // 04:04   #183
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Quote:
Originally Posted by GloryFox
I highly doubt they will keep people at 6 slots. I am sure you will get 2 more slots for merged accounts.

Besides you can always buy slots.
Ok, I know it was mentioned in many places we could buy more slots... Is that available NOW? My roomie has 6 PVE characters now and she's screaming for more. If it's available now, how does one do this?

Thanks!
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Old Jul 26, 2006, 04:08 AM // 04:08   #184
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Quote:
Originally Posted by xMikex
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
w00t
w00t! penguin henchies FTW!

Last edited by Plushie Penguin; Jul 26, 2006 at 04:10 AM // 04:10..
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Old Jul 26, 2006, 04:38 AM // 04:38   #185
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i want a rit henchman just so i can undress him and make him dance for me
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Old Jul 26, 2006, 04:43 AM // 04:43   #186
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Quote:
Originally Posted by shrike98
Ok, I know it was mentioned in many places we could buy more slots... Is that available NOW? My roomie has 6 PVE characters now and she's screaming for more. If it's available now, how does one do this?

Thanks!
edit.

check this out.

http://www.guildwarsguru.com/forum/s...php?t=10010713

Last edited by bigwig; Jul 26, 2006 at 04:49 AM // 04:49..
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Old Jul 26, 2006, 06:01 AM // 06:01   #187
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i remember reading sometime somewhere on guru here, in an interview with the gw head guy, that thier design teams work in 6month intervals. point being that thats proble why nightfall seems more like prophecies. same design team.

sounds good to me,, i started playing this game to revert back to the nastalgic childish feeling of fantasy land, that gets shamed away by our impending swing into the real world where we have to work for a living. now that adulthood hasnt been all its cracked up to be i want to go back.
(picassobitches)

but i never really needed ninjas, although the ritualist i like.
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Old Jul 26, 2006, 06:58 AM // 06:58   #188
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Quote:
Originally Posted by xMikex
http://www.ebgames.com/product.asp?c...ct%5Fid=646706


When a corrupt ruler summons the power of an outcast god and infects the land with a creeping darkness, it will take a band of heroes to save Elona. Guild Wars Nightfall is the roleplaying game gamers have been waiting for – an intimate, heroic experience where your decisions shape your personal game experience and your customizable party becomes an extension of your character. In this third campaign in the award-winning Guild Wars® universe, this is Guild Wars® like you've never seen before. With more than two million copies sold worldwide, Guild Wars® is the award-winning epic roleplaying game that revolutionized online gaming with its free gameplay.


• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.

• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.

• Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.

• 4 new guild halls.

• 300 new skills.

• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.

• Peerless online RPG action with no monthly fees!


w00t

WOW canyt wait


• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
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Old Jul 26, 2006, 07:46 AM // 07:46   #189
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Originally Posted by Mister_Smiley
It should be intresting to see if its the real offical story line, or something that ebgames came up with.

300 skills new skills, 150 for new characters and another 150 for all other characters which mean new stuff for Assassin and Rits. As for the NPC, thats total going to rule.
6 x 25 = 150 = 25 skills per core as before. I really doubt assy and rit will get more skills.
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Old Jul 26, 2006, 07:55 AM // 07:55   #190
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Any reliable info whether Sins and Rits will get AT LEAST new armor designs (sexy egyptian/baggy arabic styles) in Nightfall??? If people cant get new Sin/Rit specific skills in Nightfall, Anet should at least give the Sin/Rit guys something to strive for.... Like new weps/armor...
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Old Jul 26, 2006, 07:56 AM // 07:56   #191
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I'm going to create Erys Vasburg with even MORE interrupts in chapter three.... yeeeee
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Old Jul 26, 2006, 08:54 AM // 08:54   #192
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Quote:
Originally Posted by xMikex
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.

• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.

• Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.

• 4 new guild halls.

• 300 new skills.

• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.

• Peerless online RPG action with no monthly fees!


w00t
The customization with the hench seems like a good idea.
Will add alot more gameplay and enjoyment not to mention satisfaction with character building.
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Old Jul 26, 2006, 12:16 PM // 12:16   #193
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Quote:
Originally Posted by Avarre
I'm going to create Erys Vasburg with even MORE interrupts in chapter three.... yeeeee
Haha, I like the idea Avarre :P
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Old Jul 26, 2006, 12:59 PM // 12:59   #194
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I hope that when I'm lazy and just grabbing six random henchies, I don't have to customize them. Sometimes, I really want that Dom Mesmer to have Backfire.... and sometimes I don't care, he's there because I need one more warm body for the Wurm to beat on while we kill it.
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Old Jul 26, 2006, 02:17 PM // 14:17   #195
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Pure speculation here and maybe just hopeful thinking:

I see each player character getting a "AI friend" (for lack of a better term in this discription), maybe up to 3 AI friends. As the the player goes through the story they level up with the character and generally tag along growing as the players grow. In other words, rather than having to customize them constantly or each time you zone out, these friends are "attached" somehow and stay with you.
Once further into the game and more henchies are available then the usual crew of Devona/Aiden/Mhenlo are available to fill up the spots.
I also see the possibility of smaller groups of players grouping and bringing their AI friends to make a full team.
I also hope this "feature" carries backwards through other chapters so the new AI friends can travel with you to different chapters.

Where do I get this idea? Well, it's pure 100% speculation but it makes since in my mind. This kind of change requires a good deal of storage space on the servers and would help to explain the option of Material Storage we just got instead of a real storage update. It would also make the pets getting DP make more since as pets will be considered as part of the team now as the AI friends can level with the players, and throwing the pets into that same fold would make since... to me anyway.

Thoughts?
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Old Jul 26, 2006, 02:29 PM // 14:29   #196
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I don't know... I hope it's not restricted to just one or a couple "sidekicks", I hope I can go out with a full suite of 7 customized henchmen.
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Old Jul 26, 2006, 02:34 PM // 14:34   #197
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Quote:
Originally Posted by WasAGuest
Pure speculation here and maybe just hopeful thinking:

I see each player character getting a "AI friend" (for lack of a better term in this discription), maybe up to 3 AI friends. As the the player goes through the story they level up with the character and generally tag along growing as the players grow..

Thoughts?
to take this one little bit further if you dumped a long term henchie you would lose them completely and have to start again with whatever level hench is available in the area you grab another.

at login screen you might see xxxxname at yyylocation and a list of hench in the party.

works for me but since that is a bit ambitious i can but hope
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Old Jul 26, 2006, 05:59 PM // 17:59   #198
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I hope they bring back skill missions
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Old Jul 26, 2006, 06:10 PM // 18:10   #199
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Quote:
Originally Posted by Avarre
I'm going to create Erys Vasburg with even MORE interrupts in chapter three.... yeeeee
This whole HerovsHero thing seems a lot less fun all of a sudden.

Hopefully I can finally make Hamstorm and 55 monk henchmen.
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Old Jul 26, 2006, 06:14 PM // 18:14   #200
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Quote:
Originally Posted by Duckchow
Very cool, can't wait for a PvE weekend to try some of these.
you mean the pvp weekend event coming up, right?
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