Jul 25, 2006, 11:59 PM // 23:59
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#181
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Academy Page
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1v1 arenas, I really, really hope they include those
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Jul 26, 2006, 03:07 AM // 03:07
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#182
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Ascalonian Squire
Join Date: Jun 2006
Location: Oregon City, OR
Guild: Auspicious Incantation [Ai]
Profession: R/Rt
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I hope Nightfall includes some incentives for Rangers to go back to the bow. If I see another Thumper or Touchie, I'm going to SCREAM. Cheap abuse of an attribute ftw!
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Jul 26, 2006, 04:04 AM // 04:04
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#183
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Pre-Searing Cadet
Join Date: Jul 2006
Location: Austin, TX
Profession: E/Me
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Quote:
Originally Posted by GloryFox
I highly doubt they will keep people at 6 slots. I am sure you will get 2 more slots for merged accounts.
Besides you can always buy slots.
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Ok, I know it was mentioned in many places we could buy more slots... Is that available NOW? My roomie has 6 PVE characters now and she's screaming for more. If it's available now, how does one do this?
Thanks!
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Jul 26, 2006, 04:08 AM // 04:08
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#184
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Krytan Explorer
Join Date: Apr 2006
Location: That plushie penguin on a shelf in your bed room
Profession: Rt/E
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Quote:
Originally Posted by xMikex
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
w00t
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w00t! penguin henchies FTW!
Last edited by Plushie Penguin; Jul 26, 2006 at 04:10 AM // 04:10..
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Jul 26, 2006, 04:38 AM // 04:38
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#185
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Forge Runner
Join Date: Mar 2006
Guild: Aequitas Deis
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i want a rit henchman just so i can undress him and make him dance for me
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Jul 26, 2006, 04:43 AM // 04:43
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#186
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Krytan Explorer
Join Date: Oct 2005
Location: Nova Scotia
Guild: #Dismantle
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Quote:
Originally Posted by shrike98
Ok, I know it was mentioned in many places we could buy more slots... Is that available NOW? My roomie has 6 PVE characters now and she's screaming for more. If it's available now, how does one do this?
Thanks!
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edit.
check this out.
http://www.guildwarsguru.com/forum/s...php?t=10010713
Last edited by bigwig; Jul 26, 2006 at 04:49 AM // 04:49..
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Jul 26, 2006, 06:01 AM // 06:01
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#187
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Academy Page
Join Date: Oct 2005
Guild: Totems of Yog-Sothoth
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i remember reading sometime somewhere on guru here, in an interview with the gw head guy, that thier design teams work in 6month intervals. point being that thats proble why nightfall seems more like prophecies. same design team.
sounds good to me,, i started playing this game to revert back to the nastalgic childish feeling of fantasy land, that gets shamed away by our impending swing into the real world where we have to work for a living. now that adulthood hasnt been all its cracked up to be i want to go back.
(picassobitches)
but i never really needed ninjas, although the ritualist i like.
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Jul 26, 2006, 06:58 AM // 06:58
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#188
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Frost Gate Guardian
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Quote:
Originally Posted by xMikex
http://www.ebgames.com/product.asp?c...ct%5Fid=646706
When a corrupt ruler summons the power of an outcast god and infects the land with a creeping darkness, it will take a band of heroes to save Elona. Guild Wars Nightfall is the roleplaying game gamers have been waiting for – an intimate, heroic experience where your decisions shape your personal game experience and your customizable party becomes an extension of your character. In this third campaign in the award-winning Guild Wars® universe, this is Guild Wars® like you've never seen before. With more than two million copies sold worldwide, Guild Wars® is the award-winning epic roleplaying game that revolutionized online gaming with its free gameplay.
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
• Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.
• 4 new guild halls.
• 300 new skills.
• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
• Peerless online RPG action with no monthly fees!
w00t
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WOW canyt wait
• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
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Jul 26, 2006, 07:46 AM // 07:46
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#189
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Krytan Explorer
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Quote:
Originally Posted by Mister_Smiley
It should be intresting to see if its the real offical story line, or something that ebgames came up with.
300 skills new skills, 150 for new characters and another 150 for all other characters which mean new stuff for Assassin and Rits. As for the NPC, thats total going to rule.
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6 x 25 = 150 = 25 skills per core as before. I really doubt assy and rit will get more skills.
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Jul 26, 2006, 07:55 AM // 07:55
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#190
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: PSC
Profession: R/W
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Any reliable info whether Sins and Rits will get AT LEAST new armor designs (sexy egyptian/baggy arabic styles) in Nightfall??? If people cant get new Sin/Rit specific skills in Nightfall, Anet should at least give the Sin/Rit guys something to strive for.... Like new weps/armor...
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Jul 26, 2006, 07:56 AM // 07:56
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#191
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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I'm going to create Erys Vasburg with even MORE interrupts in chapter three.... yeeeee
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Jul 26, 2006, 08:54 AM // 08:54
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#192
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Frost Gate Guardian
Join Date: Apr 2006
Location: Australia(the land of lesser games)
Guild: neptunes grace
Profession: R/W
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Quote:
Originally Posted by xMikex
• Customizable Heroes (party NPCs) that level up with the player, follow player instructions in combat, and use armor, weapons, and skills of the player’s choice.
• A new game type, Hero vs. Hero Battles will allow a single player to participate in PvP with hero NPCs.
• Two new professions: The Dervish, a scythe-wielding holy warrior and The Paragon, the guardian angels of the Elonian people.
• 4 new guild halls.
• 300 new skills.
• 250 Quests, 55 explorable areas, 20 new Story Missions, and three new Challenge Missions.
• Peerless online RPG action with no monthly fees!
w00t
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The customization with the hench seems like a good idea.
Will add alot more gameplay and enjoyment not to mention satisfaction with character building.
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Jul 26, 2006, 12:16 PM // 12:16
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#193
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Quote:
Originally Posted by Avarre
I'm going to create Erys Vasburg with even MORE interrupts in chapter three.... yeeeee
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Haha, I like the idea Avarre :P
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Jul 26, 2006, 12:59 PM // 12:59
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#194
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Frost Gate Guardian
Join Date: Jul 2005
Location: I wander.
Profession: Mo/R
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I hope that when I'm lazy and just grabbing six random henchies, I don't have to customize them. Sometimes, I really want that Dom Mesmer to have Backfire.... and sometimes I don't care, he's there because I need one more warm body for the Wurm to beat on while we kill it.
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Jul 26, 2006, 02:29 PM // 14:29
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#196
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Krytan Explorer
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I don't know... I hope it's not restricted to just one or a couple "sidekicks", I hope I can go out with a full suite of 7 customized henchmen.
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Jul 26, 2006, 02:34 PM // 14:34
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#197
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Underworld Spelunker
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Quote:
Originally Posted by WasAGuest
Pure speculation here and maybe just hopeful thinking:
I see each player character getting a "AI friend" (for lack of a better term in this discription), maybe up to 3 AI friends. As the the player goes through the story they level up with the character and generally tag along growing as the players grow..
Thoughts?
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to take this one little bit further if you dumped a long term henchie you would lose them completely and have to start again with whatever level hench is available in the area you grab another.
at login screen you might see xxxxname at yyylocation and a list of hench in the party.
works for me but since that is a bit ambitious i can but hope
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Jul 26, 2006, 05:59 PM // 17:59
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#198
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Ascalonian Squire
Join Date: Feb 2006
Guild: Aevum Instaurativus (AI)
Profession: Mo/
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I hope they bring back skill missions
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Jul 26, 2006, 06:10 PM // 18:10
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#199
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Wilds Pathfinder
Join Date: Mar 2006
Location: NY
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Quote:
Originally Posted by Avarre
I'm going to create Erys Vasburg with even MORE interrupts in chapter three.... yeeeee
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This whole HerovsHero thing seems a lot less fun all of a sudden.
Hopefully I can finally make Hamstorm and 55 monk henchmen.
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Jul 26, 2006, 06:14 PM // 18:14
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#200
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Ascalonian Squire
Join Date: Jul 2006
Location: Ithaca, NY
Profession: R/
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Quote:
Originally Posted by Duckchow
Very cool, can't wait for a PvE weekend to try some of these.
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you mean the pvp weekend event coming up, right?
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